XaiJu
montymakesgames
montymakesgames

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Version a0-2-9: Almost there!

 Notes:

Awesome, we're finally getting the ball rolling!

Lots of things have been done under the hood here, some of which can be seen through the debug menu shown in the title image.

Just click on the book icon to bring it up, and go ahead and edit your own player resources! (You are a god now! Muahaha). The real reason of this, though, is to allow you all to see the nifty new saving and loading features.  Of course, while it does seem like common sense to have your game save and load data, I wanted the save/load code to be super robust and secure, so I made sure I put extra time into it. Note, saving only triggers when you switch scenes (i.e. from the "Main" screen to the "Homestays" screen).

Also, the party system has been fully fleshed out! You can now switch characters around the party and from the "all homestays" tab! The chosen party data is also saved, if you were curious.

As always, feel free to contact me on the project discord server anytime, and please report any and all bugs you may find on there as well.

Thanks again, 

~Monty

P.S. This is a major release, so non-patrons will get it around a month later.

P.P.S. Next version, which will be version Alpha 0-3-0, will include Outings. You heard me. Actual. Gameplay. I'll see you there!

ver. a0-2-9:

+ The Party System has been completely fleshed out

+ All Homestays + Current Party as well as all player information is now saved to the game's persistent data directory using a completely rewritten PersistentDataManager.

+ Added a graphical debug menu

+ Added a graphical way to switch characters around in party

+ Created intermediate scene loader to prevent crashes and freezes

+ Changed the XP scaling formula to make it more fair.

- Removed a bug that would cause the camera to switch to 3d randomly.

- Removed several bugs that contributed to the corruption and loss of save data

- Removed a bug where buttons would disappear on mouse over

- Fixed an issue where sometimes text would be invisible

ver. a0-2-1

Changelog:

+ The "Homestays" Screen is more or less finished.

          + The party menu can now populate with actual party members.

          + It is possible to view a monster girl's stats in more detail through a special popup.

+ Monstergirls can now have up to three special abilities, based on their rarity.

- Removed a MAJOR bug where characters would not save at all.

ver a0-1-1

Changelog:

+ Added support for up to three specials per Character, depending on it's rarity.

+ Added a "Stats Screen" popup for each Character.

+ Created Character Type and Rarity Graphics

+ Increased Debug Console width.

+ Increased Debug Console text size to 16pt 

ver a0-1-0

Changelog:

+ Partially colored the elements in the "Homestays" screen (Colors are subject to change).

- Removed the ugly player stat changer screen in favor of debug console commands.

+ Added a Debug Console. Access it with "~".

+ Finished the "Homestay" class from which all Homestays are derived.

+ Added Savefile functionality to your Homestays.

+ Expanded the "All Homestays" panel to actually work, it now adds one entry for each homestay you have.

+ Automatically Updates Entries in the "All Homestays" Panel to reflect their current stats.

+Each listed homestay will display their UID for debugging purposes.

+ Added a Debug  Homestay Generator

+ Added a Credits Screen

Version a0-2-9: Almost there!

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