XaiJu
Damned Studios
Damned Studios

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PARASITE BLACK - Alpha 0.132 (TECH UPDATE)


MEGA

PC: https://mega.nz/file/OlggXSgR#-5R_Os3tUz-6fNvroowtbhb5f7j6gPY6CPAvlyvEBxI

MAC: https://mega.nz/file/L54RGSZQ#Q8eQqTU-1gJ_0XBni9Z1hDAE11C9t577_LOEDQoIIDY

ANDROID: https://mega.nz/file/nxpjmQIK#EljU3ZDlbVfna6eQU8UER5uhGGGsMBb9hLigNNbR5Uk


Tech Changelog:

Outs: 

- Updated inventory slot artwork 

- Added an Early Access disclaimer 

 Ins: 

-Two weeks worth of project refactoring, including but not limited to: 

-Splitting bloated, messy files into smaller ones.

-Separating data from engine extensions

 -Getting rid of unused/messy code tails & ends accumulated since day1, 

-Converting some of the heavier .pngs into a .webp file format, 

-Baking in most of the remaining image-based animations into .webms, 

-Setting up some proper naming conventions for files, folders & code bits, 

-Moving the engine into a pure python library, 

-Getting rid of a bunch of unused assets (vanilla renpy imagery mostly), 

-Writing a devtool to parse for broken file paths, 

-The list goes on and on and on...  

For you guys, the above basically means more quality and a much more reasonable game folder size... For us, it's tenfold less headaches in the long run.

 For saves, it's a huge leap towards inter-version compatibility, BUT It will still break all the pre-0.132's currently though. Save compatability will be here soon! 

Finally, I'd just like to say thank you to everyone still supporting us, we know a lot of you are probably slightly dissapointed reading this knowing there's no new content, but don't worry, we'll be fixing that real soon ;)

-The Damned Studios Team 


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