Hey y'all! This is more of a variety grab bag. I'm steaming ahead on finishing the flashlight animation, so apologies that I'm falling increasingly behind on these updates. I've also been spending a lot of time working on an exciting project "under the hood" - no details right now, but when the current larger animation is done, I think you'll like what comes next ;)
I've put up frame-burned playblasts for the included gifs here, if you want to pick through them properly! Maybe these wip updates could become like dailies, eh? If you don't have a good tool for properly reviewing animation I can recommend keyframe MP2 as a bare-bones lightweight option: it does frame-stepping and bookmarks, but no draw-overs, unfortunately. I don't think syncSketch would take kindly to this kind of content :P
Enough animation nerd talk. I've also been working on some scenery assets, as always! I've finally hit on an ocean shader I'm really happy with, I think it's actually quite neat, physically accurate and really not that slow to render - it ended up being quite simple.
I've found some great work done by Aurek-Skyclimber on deviantart, actually cataloguing show reference to lay out relatively consistent floorplans for a lot of the main locations - something that, frankly, I suspected may be impossible, but they managed it! Check them out if you're interested in that sort of stuff.
I've noticed quite a few folks are surprised that all (most) of my dynamics are entirely manually animated. It's actually a very fast and effective way to work, I think more people should do it! Would any of y'all be interested in a breakdown of my process?
Melvin Velvet
2021-07-29 13:09:47 +0000 UTCpomegranate horsie
2021-07-29 08:35:46 +0000 UTCMelvin Velvet
2021-07-28 15:56:21 +0000 UTCpomegranate horsie
2021-07-28 12:38:18 +0000 UTCQbalonka
2021-07-27 12:34:09 +0000 UTCDankFlamage
2021-07-27 11:04:41 +0000 UTCMarrotok
2021-07-27 04:53:38 +0000 UTCGorratsol
2021-07-27 00:37:40 +0000 UTC