Started work on the dive bar exterior. It's mostly a block in and still needs a solid detail pass but I dropped into the map.
Frog temple lighting. I started messing around with color schemes and haven't decided on just how moody to make the temple yet. I'm going to try a greenish yellow color scheme next but I'm always surprised how even without full detail assets the lighting can really bring a scene together.
I've also been working on further into the temple the layout and the rest of the building pieces for walls and tunnels and stuff. I'll have to do a pass for general props and hero assets but I'm hoping to get something people can at least run around in soon.
And femshrooms are setup in game. I'll add some spawn points down in the swamp. This is still only basic functionality. So, no scene animations yet!
Did more work on the bow and arrow stuff. The look up and down was clipping really badly with the 1st person camera so I tried to limit that. I need to get some better animations on it next and then see how that ties in with the camera motion.
So yeah, cruising along. :)