Worked on the transformation systems a bit this week. Currently there's just a test potion item that I'm using that can be picked up in the world. When the player clicks on it in their inventory it will consume the potion and trigger a specific set of transformations. In the screenshots I'm using the rough Imp assets to test the systems and get a feel for how and where everything should go.
So far the system will support horns, wings, tails, genitals, and almost everything that can be changed in the character creator. As I make more characters I'll keep adding new transformations with the various parts and pieces of those new characters.
Should I add things like new ear types? Like cat, dog, cow ears? I'm hesitant to add them as a new slot because they won't overwrite the human ears. So the player would have a set of cat ears on top of their head and then the normal human ears would still be there too. Is that too weird or funny looking to outweigh the positives of adding custom ears?
Gystes
2020-02-08 02:55:39 +0000 UTCArtem
2020-02-05 10:09:36 +0000 UTCChris
2020-02-05 02:45:09 +0000 UTCG̵̘̥̭̫̪͍̊̈a̶̧̨͚͇̦̼̜̪̘̗̘͚̫̼̅̀̒̿̌e̷̡̡̡͙̣̼̰͓̲̻̅͒̇͜ͅ
2020-02-05 01:08:22 +0000 UTCWalter Butler
2020-02-04 20:22:59 +0000 UTC