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v0.3.4 update: experimentation and more content

Hey there cadets!

As promised, we return to weekly updates to keep you in the loop of what's going on in the Starwatch universe.

Experimentation

While working on the side project "Starwatch Disavowed", we experimented with featuring the characters participating in a scene in its associated image. We really liked the result and we understand it also helps some players have some additional visual context of the scene.

We're experimenting with adding this feature to Starwatch Academy, which you will be able to see for the first time during your encounter with the main character's father.

We'll run a poll about it shortly after the patch is released to get your feedback, and should it prove positive, we will add it everywhere else in the game.

The arcade girl and class specific characters

We plan for each major to have one exclusive long term character and the arcade girl, also known as Stella, is the one we picked as exclusive character for the fighters course.

During orientation, you had an opportunity to fight and bet against a fierce opponent at the arcade. This story is now moving forward and the consequences of the bet will have to be upheld.

Although the encounter was available to everyone during orientation, the only way to win against her was to have chosen fighters as class major. We understand this might have been easily missed, hence why the encounter will be available again in freeroam for players enlisted in the fighters class.

In regards to cruiser and battlegroups class, their exclusive characters should make their debut in one of the upcoming patches.

More information about Starwatch Disavowed

In a previous post, we announced the development of a side story, Starwatch Disavowed. We are still working on it and making good progress.

Starwatch Disavowed features a brand new cast of characters, tailored to the degeneracy that you will experience at Draconis Four Penitential Facility. Thus far, we have implemented the prison's warden and four guards, and we're looking into adding a few inmates to interact with.

Unlike Starwatch Academy, things happen at a much faster rate and revolve around experiencing the darker sides of the Starwatch universe. The gameplay is also simplified as it is meant to be a shorter and repeatable experience, rather than a very long game.

That's about it for this week, have fun out there!


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