XaiJu
VulperaSteak
VulperaSteak

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[Behind Camera] Kobold / Worgen

Behind Camera.

[Animation] Kobold / Worgen - https://www.patreon.com/posts/animation-kobold-105864572

Render Engine - Eevee;

Sampling (Render) - 64 (32 for part 3);

Time spent on the full Rendering - about 24-28 hours all together;

The number of frames before the adjustment (animation 1) to 60fps - 396;
The number of frames after the adjustment (animation 1) to 60fps - 900;
The number of frames before the adjustment (animation 2) to 60fps - 250;
The number of frames after the adjustment (animation 2) to 60fps - 600;
The number of frames before the adjustment (animation 3) to 60fps - 500;
The number of frames after the adjustment (animation 3) to 60fps - 1200;

The amount of light sources - 5;

Particles, 3D hairs - Dust particles;

Dynamically animated environment - Dust particles;

Liquid type - No liquid;

Animated characters - 2;

Animated objects in total - 2.

[Behind Camera] Kobold / Worgen [Behind Camera] Kobold / Worgen [Behind Camera] Kobold / Worgen [Behind Camera] Kobold / Worgen [Behind Camera] Kobold / Worgen [Behind Camera] Kobold / Worgen [Behind Camera] Kobold / Worgen

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