i fixed a bunch of his details like shoulder shapes and some small parts that were messed up in his face. then i added a bunch of extreme detail put it on a normal map. pulling all that into blender i tested the normal map to see how it would look
Simone Spinozzi
2018-02-22 08:27:22 +0000 UTCCougar Madcat
2018-02-22 04:24:26 +0000 UTC