Changelog
Added 2025-04-01 04:39:15 +0000 UTCHi! ♥
This post will be updated as a changelog for my Super Fluffy Game.
Current issues:
Game can cause a fatal crash on the tutorial level,
Working on a fix right now, pak compression is buggy in unreal 5.4...
Update 2 – April 6, 2025
"Reload" level button now works properly
FOV slider functions as intended
Added distance-based shader to keep your nose from poking into the camera
“Miau” sounds now play for dialogue lines without voice
Dialogue actors correctly set poses in animation blueprints
Increased capsule size to reduce clipping (still tweaking!)
Free mode now initializes correctly
Fixed Dialogues and Poses for Tutorial Characters (Jail cells)
Fixed Mirage in LVL 3 Introduction (no longer naked + right Location/Rotation)
Savegame format updated for player progress
Elevators now remember your last level
Added new animation poses for Tutorial Foxy
Inspection UI disappears after events
Scanning UI now always resets the player correctly
Player input is blocked during scanning/events to prevent unwanted interaction
Update 1 – April 1, 2025
Fixed cells not unhiding when they have no portal target.
Added Hoverboard! 🚀
Game now starts properly on LVL-0.
LVL 3 world transition no longer throws the player out of bounds.
Fixed inverted scale on the LVL 2 to 3 transition actor.
Adjustments to Cell Level Generator end/block cells.
LVL 3 Desk CHR Event now initializes properly.
Player Capsule not adjusting to new size bug fixed.
More updates coming soon! :3