ok so far, still good
there are now odd things happening with the weights and the symmetry is remaining stable.
now it is just focusing on the three basic tools that work so well in DAZ
the add weight brush
the smooth weight brush
and the delete weights brush.
each of these in daz handle very well and i feel like i have control over what i am doing.
once all the weights are done i can move on to the next bit.
this will be adding all the other parts such as feet, antenna, arm spikes etc