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AHTYA 2.0 – pt.28: Microsplash Part 1 – Flip Fluid Setup

In part 28 of our AHTYA 2.0 series, we are creating a microfluid simulation and taking a look at Flip Fluids in Houdini. In part 1 of this project, we will setup the splashing effect and talk about the parameters that you can tweak to replicate any micro fluid behavior, that you want.

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Redshift is not recognizing the velocity...I get this error message: The points topology in the mesh node "SPLASH" is not constant along the frame. Motion blur can only be computed using motion vectors

Ruben Dion


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