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KineFX 101 – pt. 20: CFX Fur – Part 1a: Obj Level Workflow

We’re still on our field trip into the world of character effects tools inside Houdini, continuing this episode with fur. In this two part episode we’ll look at how to add fur to your character using the standard (and somewhat old) obj level workflow as well as rendering it with karma using the (brand new) fur procedurals.

The teaser art is inspired by the amazing short film Magna Mater by Martín Salfity and the Playful collective.

KineFX 101 – pt. 20: CFX Fur – Part 1a: Obj Level Workflow

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