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KineFX 101 – Pt.14: Capturing B: Building A DIY Bone Deform SOP

Do you like weight painting? No, we neither! So in this weeks episodes, we’ll take a look at procedural ways of modifying capture data inside kinefx.

This is the second and maybe less sensible video of this two part episode. We’ll just write our own darn bone deform SOP. So grab your transform matrices, your linear algebra and let’s go!

KineFX 101 – Pt.14: Capturing B: Building A DIY Bone Deform SOP

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