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KineFX 101 – Pt.12: KFX Potpourri: Capturing, Secondary Motion And Fixing Skeletons

This episode is all about small, but helpful features of KineFX. We’ll precedurally generate and fix up some rigs, deform our main mesh using biharmonic capturing and enhance animations using secondary motion.

Thanks, Nelson for the comment that inspired this episode. You can watch the original tutorial for C4D here

KineFX 101 – Pt.12: KFX Potpourri: Capturing, Secondary Motion And Fixing Skeletons

Comments

Amazing! Watching now, I’ve done some experiments so curious to see your take on this!

Nelson Noa


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