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Vellum 101 – pt. 40: Melting Things Using Vellum Fluid

As promised in our latest free tutorial, here's one way of melting an object using Vellum fluids instead of FLIP.

A bit of trickery is needed to get the initial object not to collapse, but with the help of a few constraints, we manage to arrive at a decent result.

Vellum 101 – pt. 40: Melting Things Using Vellum Fluid

Comments

is it possible to melt an object with texture with uv's? like the texture melts aswell with the object I would love to do that with vellum fluids

PULYXX

topic is pt. 40, But inside video it says Pt. 41?

Sead1337

Thanks Mo for this lovely tutorial, Just a general question related to this effect, I’m not sure if this is the right place to ask as I’m relatively new to your patreon but I’ll leave it here, I’m doing a similar effect but using the flip method, I’m just wondering when I have viscous fluid and I have multiple collisions geometries how can I force flip to not to stick to “some of the collisions geo”, I tried slip on collision but it messes out the whole sim make it behaves in a non physically correct way, I just want the particles not to stick to “some not all” of the collision geo, is there a way to control the stickiness per coll geo?

AM

Great setup Mo. how would you approach two vellum fluid objects colliding, and having the temperature drive the melting collision? Possible, yes? Thanks!

Funkelngeist

^

MM

I wanna know too!

MM

Hey Mo! I would like to know how can I do this effect with an animated object? So imagine this figure is moving along a curve path and he's melting over time while he keeps moving. Thanks man!

Dani Guixa

Hi Mo! thank you so much for these! just asking for a little help regarding this and the flip fluid (mostly the flip). I did first the flip version and just entered it here to see if the vellum version shed some light upon me. I'm melting instead of the statue just a cube, I want to keep the edges as sharp as possible so I lowered the particle separation and decreased the cooling rate so it stays liquid. is there any way to make the fluid more viscous? I tried with the ramp but didn't work. my goal is to achieve a consistency like chocolate or even thick paint, less watery. PS: sorry in advance if this is a super obvious question.😅 Thanks again!    

Ricardo Manuel Rey Gonzalez

Lazyness. Nothing more, nothing less. Couldn't be bothered to wait for the masher. And I personally don't quite enjoy the look of meshed fluid particles in general. :) Cheers, Mo

Entagma

Thanks mo! Noticed you didn't mesh the particles in this vellum fluid version. Any particular reason? Was it too coarse?

Masonry Studios


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