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KineFX 101 – Pt.7: Building An Auto Framing Camera

Not everything we may want to animate using a rig can be moved inside SOPs. For example cameras and lights. So, can we still use KineFX in those cases? The answer of course is “Yes”, but it’s really easy to miss, when looking through the documentation. So this is the reason for this video.

And because this on it’s own would be a very, very short video, we’ll also use it to build a camera rig, that will always fit some piece of geometry in it’s frame entirely, which might be useful if you’re building lots of growth solvers or automating stuff with pdg.

Note: To build the growth solver seen in the intro, please watch episodes 38 & 39 of the vellum premium course.

KineFX 101 – Pt.7: Building An Auto Framing Camera

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