Let’s start tackling the bigger math (and physics and compsci) problems! In this video we’re gonna start building towards a decently fast Poisson solver which we can later use to not only generate minimal surfaces, turn normals into a heightmap or calculate how heat flows through material, but also to design caustics.
This one is based on Matt Ferraro’s genius article on Poisson’s equation and how to solve it numerically.
Konstantin Magnus
2021-12-07 08:40:38 +0000 UTCSam Beebe
2021-12-07 05:10:06 +0000 UTCNelson Noa
2021-11-28 23:44:26 +0000 UTCEntagma
2021-11-26 08:35:19 +0000 UTCKonstantin Magnus
2021-11-25 21:46:52 +0000 UTCEntagma
2021-11-25 21:31:15 +0000 UTCKonstantin Magnus
2021-11-25 20:29:48 +0000 UTCCirno
2021-11-25 12:27:42 +0000 UTC