Stumbled upon a new type of constraint which I didn't know - turns out it is rather new and really helpful for setting up decent rigid bodies in Vellum!
Please have a look at the provided scene file as that is set up slightly more performant and includes damping unwanted motion after the rigid pieces have landed.
Particle Skull
2021-08-02 02:21:01 +0000 UTCEntagma
2021-07-23 16:48:03 +0000 UTCGeoffrey Bailey
2021-07-23 13:10:58 +0000 UTCLuke Davisson
2021-07-22 15:40:13 +0000 UTC