It happened – we finally found a brave guy who agreed to take us through the ins & outs of using PDG in a small studio/freelance environment. Meet Chris Kopic! You might know him from his guest tutorial – turns out he’s not only into simulations and rendering but also into automatization and parallelization. Exactly what you’d need to work effectively with PDG.
So, please welcome Chris and enjoy exploring this immensely powerful toolset called PDG in Houdini!
Gio
2021-02-13 21:03:28 +0000 UTCJoerg Fluegge
2020-11-08 01:37:14 +0000 UTCEntagma_Chris
2020-11-02 20:22:23 +0000 UTCEntagma_Chris
2020-11-02 20:13:02 +0000 UTCJoris Putteneers
2020-11-02 10:51:52 +0000 UTCEesak
2020-11-01 01:48:43 +0000 UTCEntagma_Chris
2020-10-29 18:33:10 +0000 UTCTom Rowell
2020-10-29 16:11:34 +0000 UTCpaul silcox
2020-10-29 16:11:09 +0000 UTCEntagma_Chris
2020-10-29 16:09:51 +0000 UTCpaul silcox
2020-10-29 14:52:51 +0000 UTCCsaba Kanal
2020-10-29 10:39:41 +0000 UTCParticle Skull
2020-10-29 10:38:53 +0000 UTCParticle Skull
2020-10-29 10:37:22 +0000 UTC