I often get the question how to move simulated particles with an animated mesh. This video shows one technique to achieve this. We'll simulate particles travelling on the surface of a torus and then post move these using the parametric coordinates of the closest location on the torus. A second request that hits our inbox frequently is Mantra rendering. So this time I'll show you the very basics of getting spherical particles rendered in Mantra.
Stefanie Joelle Okemow
2024-12-05 19:49:03 +0000 UTCJoerg Fluegge
2020-08-19 23:07:56 +0000 UTC