After two episodes with practical examples it's time for some theory. In this episode I'll show you how a POP solver does force and velocity integration to simulate the particles. Equipped with this knowledge we build a custom POP solver with wrangles and show that it creates the exactly same results as the inbuilt POP solver. Although I know that theory lessons probably aren't the most populart ones I hope you enjoy this one anyways. As the setups will get more complicated later in the course this fundamental knowledge will come in very handy later on.
Attached you'll find the demo file. Inspect it on your own to see how Euler's method approximates particle movement. The wrangle based POP solver ist attached, too.
Lucas Sanches Joao
2021-08-25 20:33:49 +0000 UTCThomas Roohan
2019-11-10 05:35:18 +0000 UTCrichnosworthy
2019-10-19 09:02:24 +0000 UTCJindrich_Novak
2019-06-22 11:26:26 +0000 UTCEmilio GS
2019-06-07 04:31:39 +0000 UTCGoldwaters
2019-05-31 04:07:04 +0000 UTCJΔnis Δudars
2019-05-28 14:05:37 +0000 UTCEntagma
2019-05-25 21:19:31 +0000 UTCAz Ainamart
2019-05-25 19:57:01 +0000 UTCFrancisco Rodriguez
2019-05-24 02:09:58 +0000 UTCHans Palacios
2019-05-23 17:08:48 +0000 UTCGrayNode
2019-05-23 15:25:07 +0000 UTCTyler Bay
2019-05-23 14:48:42 +0000 UTC