Yay! Houdini 17.5 has been released and while everyone is trying out PDG, we're focusing on the newest addition that's been brought to Vellum in this version: Per point friction. This allows us to control how sticky/slippery a given point in our simulation is.
In this tutorial we'll build a basic per point friction setup which allows us to reveal a logo (or any B/W image) by dumping grains on a plane.
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2022-01-01 20:47:56 +0000 UTCEntagma
2019-03-27 11:49:08 +0000 UTCLucio Freitas
2019-03-25 18:10:30 +0000 UTC