Someone (sorry, my poor brain can't remember exactly who) asked if it'd be possible to combine bullet dynamics and Vellum. While we so far only found unsatisfactory solutions for this problem, there is another way of simulating basic rigid bodies in Vellum.
In this tutorial we'll set up a workaround rigid body solution in Vellum and have it interact with grains.
Dana Ismail
2021-07-12 10:31:59 +0000 UTCEntagma
2020-09-09 19:08:31 +0000 UTCHussain Almossawi
2020-09-09 02:54:50 +0000 UTC@butterflysDust
2019-08-05 13:29:36 +0000 UTCEntagma
2019-07-31 10:39:34 +0000 UTC@butterflysDust
2019-07-30 16:37:44 +0000 UTCThomas Roohan
2019-06-14 22:30:26 +0000 UTCEntagma
2019-06-10 07:58:08 +0000 UTCThomas Roohan
2019-06-10 07:17:23 +0000 UTCAmin Sadeghy
2019-02-18 14:54:40 +0000 UTCAmin Sadeghy
2019-02-17 08:26:29 +0000 UTCAmin Sadeghy
2019-02-17 08:25:27 +0000 UTCtim hart
2019-02-07 06:38:54 +0000 UTCBruno Canales
2019-02-06 16:31:36 +0000 UTCjeremy jozwik
2019-02-03 21:35:06 +0000 UTCLuis Román
2019-01-31 23:38:24 +0000 UTC