Now that we built and optimized the procedural model it's time to look into rendering. Redshift is a 3rd party GPU render engine for Houdini that combines fast iteration times with a good amount of control over your render. In this video I'll give you a walkthrough of how to use RS in Houdini and the rendering related contexts "Mat" and "Out".
You can find the HDR I used here: http://www.hdrlabs.com/sibl/archive.html It's called "Old Industrial Hall"
CW
2022-04-23 02:53:13 +0000 UTCLoïc Seigland
2019-05-03 11:24:20 +0000 UTCHasan Kheir El Deen
2019-01-07 15:32:43 +0000 UTCHoang Anh Nguyen
2018-08-28 05:54:48 +0000 UTCjeremy jozwik
2018-08-17 04:11:23 +0000 UTCWill MacNeil
2018-08-16 13:00:01 +0000 UTCEntagma
2018-08-16 10:47:40 +0000 UTCWill MacNeil
2018-08-16 10:43:50 +0000 UTC