Houdinis procedural workflow is perfect for modeling. In this episode I'll introduce you to modeling using volumes to create the basis model, for the title graphics of this course. In the process we'll have a look at SOP loops with feedback and touch on VEX in wrangles for the first time. After following this tutorial you'll have a good understanding how to create a procedural model in SOPs. We'll take it from there in the next episode to refine the model and render it using Redshift3D.
Manuel Stein
2022-01-24 06:44:59 +0000 UTCAhmet Barak
2019-03-18 16:39:45 +0000 UTCAhmet Barak
2019-03-18 16:34:41 +0000 UTCJuan Iturbe
2018-10-02 12:30:07 +0000 UTCarnaud giret
2018-09-17 10:53:44 +0000 UTCEntagma
2018-07-13 08:40:19 +0000 UTCAsh
2018-07-12 19:51:09 +0000 UTCEntagma
2018-07-10 06:38:00 +0000 UTCEntagma
2018-07-09 21:37:28 +0000 UTCTim Hermes
2018-07-09 21:35:52 +0000 UTCEntagma
2018-07-08 13:41:20 +0000 UTCAdam Priester
2018-07-07 20:15:38 +0000 UTCGK
2018-07-05 15:06:04 +0000 UTCEntagma
2018-07-05 15:04:49 +0000 UTCGK
2018-07-05 15:02:49 +0000 UTCChris Cousins
2018-07-05 13:45:29 +0000 UTC