Functions are the commands we call in VEX to tell Houdini to do stuff: Create a point, find points nearby, generate random numbers etc.
We go over the general structure of a function call, how to find functions and how to read Houdini's function reference. The function reference might be one of the main tools that we'll be using when designing VEX code. It is ike a dictionary that translates VEX into human readable text. It is kind of neat but takes a bit of getting used to.
After this section it is time we start building our first real world setups.
Entagma
2018-03-21 22:17:26 +0000 UTCWirginia Romanowska
2018-03-21 18:27:33 +0000 UTCMick Graas
2018-03-19 09:38:56 +0000 UTCSam
2018-03-19 09:03:22 +0000 UTC