Hey everyone!
Sending this DevLog a day early. A few weeks ago, I mentioned seeing a keratoconus specialist. This Tuesday I'll be taking a day trip with a buddy of mine to see them and to do a proper pentacam scan on my eyeballs. And the requirement is I have to not wear my contacts 48 hours prior. Fret not, that doesn't mean I won't be sitting around doing nothing (that would bore me to death). Instead, I'll be working on code. Typos are easy to fix but if I work on any renders without my contacts, it'll be a pain to load up the scene(s), correct any that had issues and throw it back in the oven.
I apologize for the font size change. I'm still working on a method to adjust the font in-game via the options. Why it's taking me some time is because there are several things to consider when implementing this. The font size changes when a character either raises or lowers their voice. Additionally, I have to keep in mind the amount of text that fits in the text box. So, I'll need to review the font sizes and make sure the dialogue fits within text box regardless of the size. So lots of variables to consider on this feature to insure it is implemented correctly. For now, you can (when the game is running) press "a" and that will bring up the accessibility menu. From there one of the options is to adjust the font size. Keep in mind this might skew some of the UI due to the enlarged text.
Lastly, I understand some would like an estimated timeframe of the release. When working on CH5, I did my best to try to make it a short chapter due to getting things setup for Steam and re-coding some of the game for this release. I even considered trimming more fat by removing some LI content which I ultimately decided not to. Though future titles I'll be limiting romance options to about 4-5 (there are currently 9 in Artemis). This way I can give more depth to the characters and their personal stories. But I digress. The reason I haven't given a timeframe is because it just leads to disappointment. Things can happen and deadlines can be missed and that will only upset some people, including myself. Even on release day, I was a few hours late and there were comments piling up and this only distracted me instead of keeping focus on the release. And release days are always stressful for any developer.
That said though, only 5 scenes remain to be posed and rendered. Two of these scenes require custom locations that I hadn't gotten to importing yet. Fortuantely, I'm surrounded by great friends in this community. Puggy, co-dev of Hellcat Lounge, has offered to help with this and of course I gladly accepted to help keep momentum going. Thanks Puggy!
That's all for this week!
Be safe and be well.
- digi.B
Draxl
2023-06-16 19:02:39 +0000 UTCdarthgraygor
2023-06-15 03:18:44 +0000 UTCArtificial Idiot
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2023-06-12 03:12:26 +0000 UTCBlacklabyrinth
2023-06-11 18:26:25 +0000 UTCBuxom Wench
2023-06-11 12:57:06 +0000 UTCBobo Bobo
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2023-06-11 10:04:44 +0000 UTC