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digiB
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Artemis DevLog - CH5

Hey everyone!

Sending this DevLog a day early. A few weeks ago, I mentioned seeing a keratoconus specialist. This Tuesday I'll be taking a day trip with a buddy of mine to see them and to do a proper pentacam scan on my eyeballs. And the requirement is I have to not wear my contacts 48 hours prior. Fret not, that doesn't mean I won't be sitting around doing nothing (that would bore me to death). Instead, I'll be working on code. Typos are easy to fix but if I work on any renders without my contacts, it'll be a pain to load up the scene(s), correct any that had issues and throw it back in the oven. 

I apologize for the font size change. I'm still working on a method to adjust the font in-game via the options. Why it's taking me some time is because there are several things to consider when implementing this. The font size changes when a character either raises or lowers their voice. Additionally, I have to keep in mind the amount of text that fits in the text box. So, I'll need to review the font sizes and make sure the dialogue fits within text box regardless of the size. So lots of variables to consider on this feature to insure it is implemented correctly. For now, you can (when the game is running) press "a" and that will bring up the accessibility menu. From there one of the options is to adjust the font size. Keep in mind this might skew some of the UI due to the enlarged text.

Lastly, I understand some would like an estimated timeframe of the release. When working on CH5, I did my best to try to make it a short chapter due to getting things setup for Steam and re-coding some of the game for this release. I even considered trimming more fat by removing some LI content which I ultimately decided not to. Though future titles I'll be limiting romance options to about 4-5 (there are currently  9 in Artemis). This way I can give more depth to the characters and their personal stories. But I digress. The reason I haven't given a timeframe is because it just leads to disappointment. Things can happen and deadlines can be missed and that will only upset some people, including myself. Even on release day, I was a few hours late and there were comments piling up and this only distracted me instead of keeping focus on the release. And release days are always stressful for any developer.

That said though, only 5 scenes remain to be posed and rendered. Two of these scenes require custom locations that I hadn't gotten to importing yet. Fortuantely, I'm surrounded by great friends in this community. Puggy, co-dev of Hellcat Lounge, has offered to help with this and of course I gladly accepted to help keep momentum going. Thanks Puggy!

That's all for this week!

Be safe and be well.

- digi.B

Artemis DevLog - CH5 Artemis DevLog - CH5

Comments

I hope the scan went well and they can provide you with optimal solutions! It's also great you have friends helping to keep things rolling, I know I'm not the only one that is really excited for the next part of the story! Keep up the exceptional work!

Draxl

I just got done running through the game for the first time, fantastic work, storyline is awesome, dialogue is fantastic and the animations are awesome as well. great work. and good luck with everything. Looking forward to more of your work

darthgraygor

Good luck with the scan.

Artificial Idiot

I hope the scan will be succesful and you can get those lenses. I know your good for it, and you always have been as transparant as you possible can be. So speaking for myself, I dont have any issues with you missing deadlines, espcially when its for personal wellbeing and/or quality reasons. And you shoudldnt feel bad for it, though I think small indepdent creators like yourself need to be a little bit more open about the size of your dev team(s). Often I have the feeling that people who flip a lip if your a week or month late, dont really know/understand how small dev teams are. And supporting these games also does comes with a little patience from the customer side.

Sir Witchblade

The game is awesome !

Rellik6801

Best of luck on the scan, hoping you get good news. The game will be ready when it is, can't rush excellence.

Blacklabyrinth

Digi please remember that there are far more here who appreciate the quality of your work than are those who don't have the patience to wait for it. There is no need at all to cave to those who demand timelines. Your frequent updates are appreciated and should be enough for anybody. I've only recently discovered your work and assure you it's awesome. You are, for sure, among a handful that are doing creative work of the highest quality. Quality takes time and it's worth waiting for. I also want to thank you for working on the font issue. I'm one that really struggles with the font size. I'll give the "a" option a try while you sort out a solution.

Buxom Wench

Thanks for the update, and good luck with the scan. And thanks Puggy!

Bobo Bobo

It's ready when it's ready. Good luck with your scan!

Robert Arctor

Don't worry digi, anyone who played and enjoyed Artemis already knows it's worth the wait. Quality takes time. Hopefully all goes well with your appointment as well, cheers!

snip_cz

Thanks Puggy for helping out 😁

MrAug360


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