Hey everyone!
Posting this a bit early as I plan on making a midnight food run while I burn the midnight oil this fine Sunday night.
Beta testing is going mostly well. Team finds something, gets reported, I correct it. Rinse repeat. Tomorrow (Monday), I'll be reviewing the reports and pushing the next patch. Hopefully all is well and then I can have the team begin testing the freeroam segment. There's only one major issue, though do not worry. It won't cause any delay. The issue is when issuing the patch, it breaks something else. After the third report of this happening, I noticed that I had for sure addressed the bug being reported. I asked the team to try the full version from which I pulled the patch from and that bug was not reported. I'm sure once I spend a good hour or so on it, I can figure it out. Worst case scenario though is that instead of an update patch, you will have to download the full version which is estimated to be about 13-14 gigabytes. CH4 update itself is about 4ish-GB. I don't have the final size as I'm still working on the last bit of animations and I still need to curate the soundtrack for this chapter.
Additionally, on top of the animations I'm working on. I did a playthrough myself and took note of some extra renders I need to create and insert. These renders are mostly for shots I need to make for some scenes play out better. I have 35 of those shots to render. Since they take place in scenes that have already been created, just a matter of bringing up the scene file, posing and throwing in the render queue.
Have yourselves a great week and be safe!
- digi.B
Raza
2022-10-03 06:08:51 +0000 UTCWarren H
2022-09-29 08:49:14 +0000 UTCDorn
2022-09-28 17:21:50 +0000 UTCSasanid
2022-09-27 14:52:59 +0000 UTCBlacklabyrinth
2022-09-27 03:28:52 +0000 UTCIron Wolf
2022-09-27 01:58:55 +0000 UTC