XaiJu
digiB
digiB

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_Artemis Status Update

Hey everyone!! The first of many great news I'm posting. Really this should have been posted on Monday (Yesterday 2/23). But I got carried away working on some of the code. I'm going to make Mondays my progress updates for every release. I figure everyone hates Mondays, so it would be something to look forward to, I hope!

Anyways! Today I just sent off a very close-to-release version of the game to my trusted friends. They've been supporting me since the beginning and will be bug hunting and helping with all sorts of fun QA stuff! Meanwhile, I'm going to be working on all the extra stuff that I felt could wait. Stuff like the bonus renders you get from the SDCARD hunt. As well as focus on the main menu UI and other fun main menu items such as the UI for the two bonus options. That as well as overall UI redesign. The code is all done, I just need to fit in the graphics to make it all pretty like! That and of course pose/render all the fun bonus content for the bonus menus.

At the time of this update, _Artemis Chapter 1 has 2,396 renders that are actual story content. Not GUI stuff or anything small like that. Additionally there are 43 animations that are story related animations. I don't have an actual number for the bonus renders and how many there will be. Since I literally can just plant the SDCARD into any scene in post, it's relatively simple for me to just go ham on how many I can add. Buuuuut, to keep things simple for this release, I'm thinking a small handful.

Welp, I need sleep now. I hope you are all being safe and doing well.

'til next week's update (and hopefully official first launch!!)


- digi.B

_Artemis Status Update

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