Hey Mage Hand Press,
This may be a typo or a copy paste error but right now the Apparatus for Mechanauts has 2 actions, both Maul (Right Hand) with exactly the same description and damage. Was this intended?
George Yu
2025-05-10 10:17:26 +0000 UTC
Exotic weapons and properties have been removed for now, with their functionality ported over to weapon masteries. We might see them return at some future date if we can find a place where the game needs more properties of they type.
Mage Hand Press
2025-05-01 16:44:04 +0000 UTC
This seems like an accidental omission. Two-Handed and Heavy should do this. I'll review and push an update soon!
Mage Hand Press
2025-05-01 16:42:09 +0000 UTC
Question, why are there no properties, aside from Thrown and the Mastery Property Scatter, in the weapon crafting system that affect the range of ranged weapons?
Trivik
2025-05-01 14:40:45 +0000 UTC
Interesting! I quite like this new version, and its usage of weapon mastery mechanics is very fun! Is it safe to assume that the concept of exotic weapons has been removed in favour of the weapon creation system, or is this something we might see again in the future?