XaiJu
giantesstina
giantesstina

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#citiesfordaz : texturing

I felt like a picture would be in order to explain what I'm currently doing on #CitiesForDaz

A picture speaks more than a thousand words :
I'm doing this, 66 times.

Hopefully it takes a month.

The approach I've taken is to embed the texture in the mesh and not use complex image textures. It'll be heavier in terms of polygon number ( not too much ), but ultimately, you'll end up with surfaces you can easily change in DAZ. Much more flexible.

Voila.

#citiesfordaz : texturing

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