Hi everyone! In this tutorial, I'm going to show you a brief work pipeline to create and animate characters! We are going to create a realistic character with character creator 3, animate the model in Houdini with the new rig system called KineFx available with the new version of Houdini 18.5. With this new node system, we are going to learn how to retarget animations from Mixamo, create a complex animation sequence with multiple clips and then at the end we will import everything to unreal and see our animation in realtime. Hope you enjoy this one!
PS: I know Particles won the last vote and I was making one but when I went to Unreal, I noticed Houdini Niagara Plugin is not updated and does not work with Unreal 4.26. So I will put that on hold until they release a new version for that plugin.
That is why I release this tutorial first, to not waste any time and keep releasing content. Hope you understand :)