Hi everyone! In this tutorial, we are going to learn how to make a morph animation with the most simple and fast way possible using only a single line of VEX code. Hope you enjoy this one!
Comments
i would add an attribute to the points. like 0 is sphere and box is 1. and then use that attribute to blend materials over at your render engine.
2022-03-09 19:39:46 +0000 UTC
Neat! Now, next and important to me step: what to do if your sphere is made of one material and your box is made of a different material? How to also morph the materials? Thank you.
2022-03-09 19:06:03 +0000 UTC
Good point! thank you for the feedback! I will note and start doing that. At least explain how I did the materials, lights, and camera. (I'm not a pro at rendering xD but I will explain how I did it!)
2021-07-21 19:24:15 +0000 UTC
Dear Doxia, I love your work and thank you for sharing your knowledge !! However, I would expect also to have the part with the rendering. Is it not a bit misleading to not to achieve the result seen in the cover picture ?