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Houdini Tutorial - Intro Rigid Body Dynamics

Hi everyone. In this tutorial, we are going to learn the basics of Rigid Body Dynamics inside Houdini. If you come from Cinema4D, it will be really easy to understand the process. 

You can do powerful and complex destruction systems with Rigid Body Dynamics and I hope this video will help you to get started with only a few clicks in the Shelf tools. 


Hope you enjoy it!

Houdini Tutorial - Intro Rigid Body Dynamics

Comments

Nice to know! I'll save that solution for future issues :D! Thank you for sharing!

Hi there, I figured it out! After connecting the material nodes, I changed the import style from 'Fetch geometry from DOP network' to 'Fetch unpacked geometry from DOP network' in dopimport1 node (inside sphere), and it worked for me.

hi! thanks for your question. let me check that with mantra. I use only redshift so i'm not familiar wiuth the problem. but let me check and ill give you the solution asap :)

Hi there, you are a wonderful teacher and all my concepts are getting clear. But I am stuck at one part where you use different material nodes for the inside and the outside of the sphere. I did the same thing but the only problem that I am facing is that the materials are not visible in mantra renderer, only a grey sphere is visible. Please help me in solving this problem. Any assistance will be appreciated.


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