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TOTDC 1.0DD Is Out Now!

Well-well-well, look who's back from the dead! It's a timely update  (barely 6 years and a half later) to your favourite game, TOTDC!

I'll leave the game on my blog (and on some of the usual forums), so if you want to dig out your archelogical hat, now is the time to head over here:

https://mdqpgames.blogspot.com/ 


This update was mainly to prepare the game for the eventual arrival of TOTDC 2 (to allow copy/pasting the end-data from the first game, if you  wanted to continue from your previous "save"), but it has ballooned in size thanks to a player generously helping with a ton of bug reports and a new walkthrough (the walkthrough will take some significant work before it can be published, though). Anyway, here is the list of changes/bugfixes:

HTML-only fixes:

Fixes for both versions:

If you find more bugs... I guess I'll have to fix them, but I sincerely hope this is the last time I put my hands on TOTDC 1. XD

P.S.

If you are a patron, and you haven't checked the poll for Caliross yet, please head here:

https://www.patreon.com/posts/end-game-72811371 

Comments

Thanks for the report. Looks like a hotfix will be necessary. I'll wait a bit more, in case there are more bugs. We are also getting a lot of years old typos fixed. XD

mdqp

After the quest to rescue Alicia in the HTML version, the error message "self.setActionActive is not a function" pops up, and the interface freezes up completely

Hotenhornay

No problem. Have fun! ^_^

mdqp

Thank you! I never even thought to look down there...

Michael Costanzo

There should be a button named "System" in the bottom-right corner, and it should have the usual options you'd expect, including save and load.

mdqp

Dumb question, but is there a way to save your progress when playing the HTML version? I can't find any options for it in browser.

Michael Costanzo

This one was a slog to prepare, as you might gather from the list of fixes and changes, but I am glad all these bugs are taken care of! It was a bit of a struggle to get back to using RAGS AND having to re-learn stuff from my old game. I also made a few small, sensible changes, although I wonder if all the extra work was worth it. Still, this is likely going to be the last update, so I wanted to at least take care of all the small stuff I could think of. I decided to drop the procedurally generated spaceship scavenging missions I was planning 6 years ago, although it still stings a little that I never added those, making the exosuit useless. Well, I'll just have to make it work in TOTDC 2. XD

mdqp

I've been waiting for this. I have rags but I've never tried one of the html converted games so I think I'll go that route this time.

Troqu

As we can see, there were a lot of bugs in this update, well, I hope that you will no longer need to fix them in TOTDC 1.0DD. Good luck!

NakedAlice

It's extremely MC-centric, as far as its themes go (it's part of the main story's premise). There are also some general sexy-times (TM), though. XD

mdqp

What's the theme of this game, if I could ask? Is it MC themed, similar to Caliross, or just general sexy-times (TM)?

Hihi


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