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July Release: Drop It!

So, here is this month's release wrapped with a little of my dev blog for good measure. I couldn't get to all the requested scenes this month (sorry about that), but I'll take care of the last remaining one as soon as I start working for next month's release. Having said that, here is the new version!

https://mega.nz/file/kRwj3QLQ#tFu0gH_87Jq_f4vqvRShmS04kr6Bap5p7maiYSw6flM 

I snuck in some more content from last week, as you can see in the changelog (and of course, most issues with anything new should be fixed, thanks to the testers):

The following bugs from previous versions have been fixed as well:

Surprisingly, this week I have also fixed some bugs for TOTDC 1, of all things. A few appeared only in the browser version (and the dev who originally helped with the browser conversion once again has showed up to help with it), but some were in both. I am still not finished yet, but hopefully we should get the game updated, with a better walkthrough as well. To celebrate, I even added 2 new random scenes at Kantor's beach (that's all the new content, though, I don't want this to turn into even more work). It's annoying to know I had left bugs for players sit around for this many years, but at least we can get it all fixed before TOTDC 2 arrives.

Anyway, enough of my ramblings. I hope you'll enjoy this update, and I'll keep you posted every week, as usual. Have fun , and thanks for all your support! ^_^

Comments

I'll have to hurry up so I don't keep you waiting for too long, then. There is also a new walkthrough, but that's probably going to take me longer to organize in an easy to read format, so it will come after the update to the game.

mdqp

That's actually a bug (forgot to remove something I used for testing)... T_T Hotfix incoming today.

mdqp

I'd actually been considering another playthrough of TotDC recently so I can't wait for the update.

Troqu

So, I can't get the hypnosis scene with Olivia to trigger, are there some specific requirements?

Lunaraia

FWIW, if you're willing to spring for an emulator, I have been running Caliross on a Mac using Parallels Desktop with no problems.

Lucy Westenra

I use some really advanced technology, to compress the data in order to add one more number at the end. :P Actually, we'll probably discuss the 1.0 release soon-ish, but it's probably going to be a poll and some posts, so I decide how much more time I should allocate to Caliross.

mdqp

I was wondering if you were going to run out of version numbers. XD

Maarten Daalder

Hi! Sadly, this is an old version of RPG Maker, so there was never a Mac version. You can probably find a guide online to get it to work on Mac (by searching "RPG Maker VX Ace games on mac" you should get the result you need), but I can't make a "native" version for it.

mdqp

Hiiii :3 How do I download for Mac? Thank you for the new update

Charlie Taylor


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