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December's update is here!

Here is the link:

https://mega.nz/#!NVY1RLLD!ROvBMfnQnDuvMtWED1uH7ych9GqeEDtmjU4hw5dEg5g 

here is the changelog:

and here is the bugfixing:

A few notes:

The mailbox uses a script I didn't write, which sadly doesn't fully work as advertised. I actually made a functional alternative myself, but I didn't want to shove it in the game without some further testing and some work on the presentation, so for now we get this gimped version. The full version will use an indicator on top of the mailbox, so you always know at a glance when there are unread letters;

The changes to pricing and expenses should make the game easier, until I add more ways to earn money or give players promotions at work (since that's what I'll work on next, maybe we'll see something starting from the next update);

The new quest is quite complex (since there are 3 different situations you can be in which affect how it plays out) and because of the delays and personal problems, I couldn't really test it as I'd like, please let me know if there is anything wrong (I have no problems working on Christmas, if it's for bugfixing, since I really, REALLY hate bugs);

The new chapter stuff is still minor, but hopefully what little is there is interesting. If you can think of something you feel should be changed (dialogues, events, etc.) feel free to suggest me anything. It's still early on, so it's the best time to tell me your ideas for it;

I changed a bit how the game displays some of the stuff for the layered images. I think everything should be fine, but of course report any oddities;

That should be it! My apologies for the delay once again, and please, enjoy the update. Thanks to all the supporters for their help so far, this game probably wouldn't be possible without you all. See you next week! ^_^


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