XaiJu
drybeard
drybeard

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The first test build of the game is here!

Hey everyone, I'm a little nervous because this is the first time I've finally started sending a test build out for review. let's see how it will go.

I've double-checked the game and files, and everything should work. Here are the Windows 64 and macOS versions.

The game's current genre is a crazy arcade runner with visual novel elements.

The most important thing for me was to polish the working arcade mechanics so that everything would work with the precision of old games. That's why some of the graphics are currently just sketches because i need to be sure that the core mechanic is working perfectly.
After that i will proceed to building the rest of the game and later to add the art.
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Please tell me how easy it is for you to reach [100] and see the first cutscene? I need to understand if this game is easy or difficult – after running this level a thousand times, I can do it without any problem. But for other players, it will be different.
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- The game has a stamina bar that decreases with various actions.
- Demon Slimes that one-shot you.
- Demons that can be slapped with the X button (which gives stamina) or jumped on if the situation is risky.
- When the score reaches 100, the level ends. (you will see the bus stop at 50)
- pixel art for gameplay. My usual art for nsfw-scenes.

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For some reason, demons stole all of Sir Archie the underwear. And all this happened on the eve of a party he's supposed to attend, which (of course) requires him to show up in underwear! (because last time he came without underwear and was almost expelled from the vampire clan)

As a result, he'll have to run through countless places and find himself in crazy situations to catch up with the demons and find out why the hell they need his panties!

His only friend, the werewolf Alistair, will help him out from time to time. Archie the vampire is a dumb horny himbo, and the first cutscene will show it. In other cutscenes i will try to make some sort of choices for the story.

Hmm...hope i didn't forget anything because i'm so tired. I've been working on polishing the game since January 1st, putting everything else on hold. But I'm glad that, for once, my game development has finally moved forward!

Thank you for your attention, please write any criticism and suggestions.

Link (Windows x64): https://mega.nz/file/p4EhUBaJ#fUx6eOH5_1xWVT5OuGt71be1Rr9zpwEQdFUZzOcR6D0

Link (macOS):
https://mega.nz/file/Z5FiGZIS#DAFn6RTk_08beW9LmFQqFZlE1nhnWJkzeFKlMtZC3L8

The first test build of the game is here! The first test build of the game is here!

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