not gonna ramble too much this time since i don't have a whole lot to say - but this should cover the rest of the animation! i will say, now that i've gotten a better idea of how certain physics are baked, it's far easier to get cleaner looking finishes and starts for animations that loop. i also spent a little more time tweaking the fluid sim - and while i wouldn't say it's perfect, it's certainly a lot less floaty than it was beforehand (though as before, the viewport render shows it as clear which is just the way the cookie crumbles i guess. it should look fine in the render at least)
that being said, i think i only really gotta add in the background scene and then this should be ready for rendering. looking forward to sharing that with you guys once it's ready (likely sometime tomorrow - albeit without sound). be seeing you then! :]
turborenegade
2025-01-27 00:42:11 +0000 UTCD7rose
2025-01-27 00:40:07 +0000 UTCLiterally Your Mom
2025-01-27 00:35:36 +0000 UTC