Hello everyone!
Here i am with the weekly update for you!
The UI is mostly done. The only thing to do is to make some color changes and we are good to go!
We are approaching to get the story togheter. This is the longest task we will face, so it will take a bit until a proper demo will be playable, but rest assured: we plan to give earlier version of the game as soon as the first route is completed. We want to give you a grasp of the story and build the paths alongside you - your feedbacks will be crucial!
To get it to look like more of a game, i made an intro before the game opens! :3
Attached to this post you can find some of the changes we made for the A0.5:
Finally it is done!
You will gather hearts as you progress the game. Friendship allows you to know more about that character and to unlock their specific route! Kinda a classic thing to have! :)
The funny stuff is that we are going to intertwine this with the Skill system!
Skill system plays a key part in the game. As i said the week earlier, skills are required to do certain actions. As you can see in the image below, "calling archie" will require Willpower to be a certain level. If not, the screen will shake and you won't be able to progress to that action. [W] stands for willpower, we still have to insert the icons! a pretty icon will show next to the choice to indicate which type of skill is required alongside its level :)
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Attached there are some sneak peaks of the new functions, the intro and... the two new characters!
Their artwork will be released next week with as i did with Tobi :)
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Until next week!
Ruri