Cause of Conservation
Added 2024-08-10 16:45:53 +0000 UTCConservation
In your deity’s name you seek to protect the wilderness and those that inhabit it.
Edicts respect the wilderness and conserve the natural states of the wilderness
Anathema destroy natural environments or harm their inhabitants unprovoked
Wild Retaliation [reaction] (champion, divine) Trigger An enemy damages your ally, and both are in your champion’s aura; Effect You protect your ally by calling upon nearby fauna or verdant to intervene. The ally gains resistance to all damage against the triggering damage equal to 2 + your level. The enemy is then affected by one of the following penalties until the end of its next turn, chosen by you at the time you use your reaction.
Fauna The enemy is dazzled by small wildlife. The enemy can Interact to remove this dazzled condition.
Verdant The enemy takes a –10-foot status penalty to its Speeds as grasping roots take effect around it. You can only choose this effect in natural terrain.
Relentless Reaction (9th Level) If the target spends an Interact to remove the dazzled condition or uses an action with the move trait while suffering from the status penalty to its Speed, the target takes persistent spirit damage equal to your Charisma modifier.
Exalted Reaction (11th Level) Each enemy in your champion’s aura that has you or your ally in their melee reach suffers the effect of your choice of fauna or verdant and the effects they take can’t be adjusted by anything that changes your Wild Retaliation.
Embody the Wilds
Feat 1
Champion
Prerequisites conversation cause
You are blessed by your deity with the ferocity of an animal. You gain one of the following unarmed attacks.
Antler/Horn 1d8 B; Shove, Unarmed
Claw/Talon 1d4 S; Agile, Finesse, Unarmed, Versatile (P)
Fangs/Jaws 1d8 P; Grapple, Unarmed
Tail/Tongue 1d6 B; Agile, Finesse, Unarmed