Weak in the Knees
Added 2021-03-12 15:25:16 +0000 UTCWeekly friday update time! Slow week, but it's ramping up hard starting next.
1.. Done a quick test to have soft body physics (rump area mostly). No good.. Way too slow and very unwieldy, requiring too much setup each new shot/scene. Maybe 4 hours spent.
2.. Sketched the poses for the animation. - Did a couple extra for the future. No peeking yet. ;D Don't want to ruin the surprise.

(reason why the text is blocked out is to keep away potential spoilers, and they're usually for personal reference, ponderings)
- I keep on thinking to add some nice belly bulge action (nothing ridiculous, something fitting the characters, pardon the pun).
- Feature creep is real as well, keep on thinking to add extra unique animated shots, but no - that's procrastination, must do this one for now!
- Thinking to add an extra angle or two of the loop which will need some extra attention in animating since a lot will be visible.
- The camera angle is the same as the last project.. must rectify that!
3.. National holiday last thursday (this is a weekly friday update, for reference). Last year they all landed on weekends, had maybe one or two on a weekday. So now they're all likely landing on the weekdays this year, sweet!
4.. Optimized the scene for animation (to reduce size, imagine having 100's of iterations each taking 70 megs average).
- Next will be the planning of the animation itself, you may see an animatic in the next week's update.
- Animating very likely starts coming monday.
Hoping to accomplish this one in 2 weeks. Aiming to have a release this month!