Welcome back to another Friday Art Preview (this time on the right day!). We have some more Twin Stars: Moonset to share with you along with some other exciting games. Before we get to the art, let me give you all a quick status update.
We reached a few hurdles ordering the rules for the At The Helm Expansion. Unfortunately it pushed the dates back a bit. We apologize for that, we are working on ways to prevent these delays. One of the ways we are working towards correcting this is having Long (one of our guys here at Button Shy) help out with BGOTMC. He is helping with scheduling and making sure we have everything completed by the proper date to assure we won't get behind on this again. Usually any new implementations like this take a little while for you to see the results, but we're excited about it on the backend. Expect some updates for Oct-Dec as Long gets started on these.


Ok, now for the art!

Does everyone remember the game Fruition that was mentioned a few weeks back? Here we have some cards. Fruition is a party game where you'll be coming up with words that match the phrases on the card image to the left. The backside of the card (image to the right) shows which fruit you'll be playing that round. It is fast, a lot of fun, and we're super happy with the way the art turned out!

I mentioned an unannounced RPG a few weeks back when I showed some card art. Here is the wallet! The game is called Aurora Decree.
The Dynasty is in retreat. At the edge of their old border, newly liberated sectors are finally free to determine their own fate. As provisional governments gather to issue an Aurora Decree, the blueprint for their ideal future, they may find that old grudges and rival interests are hard to overcome...
Aurora Decree was designed by Ian Howard. Ian is our writer for the RPG Guidebooks. He also writes the flavor text and gameplay descriptions for many Button Shy games.
Players will take the role of diplomats who meet to decide the laws and way of life on a planetary colony. The design in the center of the wallet is actually the flag for the colony which the players will represent.

One of the goals as a player is to manipulate the resource cards so that your preferred resource is on top. Here we have the Energy resource card. We decided to go with a battery since that may be a major source of energy on this futuristic colony.

Our final image for the day is the Gnome Assassin from Twin Stars: Moonset. Just look at that weapon! I would not want to be pitted in a fight against this deadly assassin. We gave the artist a lot of freedom when designing these characters and we really couldn't be happier with the way the Twin Stars: Moonset art has turned out.
That is all the art I have to share with you this week, have an awesome weekend everyone!
-george
L D
2022-10-21 14:06:09 +0000 UTCJazzFlight
2022-10-15 15:12:03 +0000 UTCtemp_anon
2022-10-14 19:40:34 +0000 UTC