Hello everyone!
Hope all is well. We have a few things for you today. Some updates and a new game file. :)
Our last set of packages went out over the last few days and should be arriving now. These are the March Packages, but we also sent them to everyone that was overdue, and waiting. But we are rocking and rolling and working to catch up. I’ve said this a few times, but I’m done with part-time work on 6/13, and we are absolutely getting ahead on everything here. In fact we started discussing 2019 postcard ideas this week.
The next batch of T-Shirts went out to $20 supporters. If you are a $20 supporter that has been here for more than 3 months and you haven’t received a shirt yet (or in this new package), please let me know. If you are 3 months or less, yours will be coming soon.
We have a full color PNP of our next wallet game, Supertall! The files are below. But first, here’s some info about it.
In the heart of the city, steel beams race skyward. While other cities seem to sprawl endlessly outwards, the city planners are looking up - up - UP! Real estate prices are skyrocketing, and it’s time for a new new class of skyscraper, the Supertall, to reshape the skyline
In Supertall, 2-3 players are competing developers, presenting their plans for new skyscrapers. Using the 18 Plan cards that show the amenities the city has issued permits for, players must carefully choose which plans to add to their growing skyscrapers, which plans to pass to their rivals, and which plans to leverage in order to shuffle the designs around. Once all the plans have been reviewed, developers will collect profits based on the mix of Residential, Business, Entertainment, and Garden Space in their buildings. But City Hall will heavily tax one of those types based on lobbying, eliminating the profits, so make sure you have a backup plan. With hard work and good planning, you can rise to the top.
Designed by Nat Levan (New Bedford, and our very own Timestamp and nano games) with art by Marty Cobb.
Full color PNP file (Available until Kickstarter launch on 6/20/18)
https://drive.google.com/file/d/1KYJ1FNpVRQoaZi23O-_ImCT9Qq5d6Z81/view?usp=sharing
Prototype Rules
https://docs.google.com/document/d/1VHNXa3Cqw0A8ww_Kn-bX_8qbmwJmRtoPofapK3hVAL4/edit?usp=sharing
Supertall is coming to Kickstarter on Wed 6/20. We were Kickstarting thematically linked games together in 2018, but we decided to break them into their own campaigns for maximum visibility. So far so good with Sprawlopolis, so we’ll see how the next few do as well.
If you play and want to give us feedback or if you have rules questions, please use the links below. Also feel free to share images and thoughts online, just don't give the files away. :)
Feedback Form
Rules Questions
Other than that we are pushing forward with other projects. We are hiring some new artists now in a variety of styles, so if anyone knows artists that are 1) great at art, 2) great at communication, and 3) affordable, please let me know!
HarkWhoGoesThere!
2018-06-19 17:04:21 +0000 UTCbraigoPN
2018-06-16 18:23:22 +0000 UTCTravis Morton
2018-06-15 17:15:03 +0000 UTCJustin Wawrzonek
2018-06-07 18:34:25 +0000 UTCNorman Friis
2018-06-05 18:47:38 +0000 UTCStuart Detsky
2018-06-04 17:16:23 +0000 UTCMike Schröder
2018-06-03 10:53:23 +0000 UTCbraigoPN
2018-06-02 02:42:55 +0000 UTCLiz Lam
2018-06-02 01:36:43 +0000 UTCJames M.
2018-06-02 01:27:43 +0000 UTCButton Shy
2018-06-02 01:25:33 +0000 UTCJames M.
2018-06-02 01:22:24 +0000 UTCButton Shy
2018-06-01 23:02:09 +0000 UTCLiz Lam
2018-06-01 22:55:34 +0000 UTCButton Shy
2018-06-01 22:16:02 +0000 UTCStuart Detsky
2018-06-01 22:14:12 +0000 UTCLiz Lam
2018-06-01 22:10:20 +0000 UTCLiz Lam
2018-06-01 22:08:16 +0000 UTCButton Shy
2018-06-01 22:02:10 +0000 UTCButton Shy
2018-06-01 22:01:32 +0000 UTCbraigoPN
2018-06-01 21:58:30 +0000 UTCNorman Friis
2018-06-01 19:50:33 +0000 UTCStuart Detsky
2018-06-01 18:27:54 +0000 UTCNoMoreContinues
2018-06-01 18:21:50 +0000 UTCNoMoreContinues
2018-06-01 17:55:26 +0000 UTC