Important news, development, communication
Added 2021-08-24 06:52:26 +0000 UTCGreetings to all. I have to inform you about an important change, now the Patreon account will be in euros. Unfortunately, it does not support the currency of my country, and it will be much more convenient for me to make transfers.
Recently I had to reissue the w-8ben tax declaration, I think the residents of the US will understand me, it was quite a chore, especially for residents of other countries.
I hope this will not be a problem for you and you will be able to support me further, because now a lot of time and effort is spent on a new game. I still want to make something full-fledged and interesting, and not another one-line game on RPGMaker. And as far as I can tell, about 40% of you use this currency.
I also recently gave the game Twelve minutes a chance. I really wanted to play something where at least something depends on my decisions. God, I was so disappointed. The game for twelve minutes captured my attention for about 3, after which I just started trying to understand what I was doing wrong, as it turned out, this is a game about just trying all the options to see the end later. I would say that it is not for me to judge, but in fact the game just forces you to watch everything, it does not change and is completed in 1.5-2 hours. And you will not understand what she wants from vah until you look on the Internet. I really had a strong impression that I was doing something wrong.
By the way, at the expense of new pieces in the game. First of all, I have already done the basics of the mechanics of potion making, it remains only to finalize it. There will be only 4 ingredients in the game that you can both collect and pop: Chamomile, water flower, moon drop and blood lily. Some of them you will find more often, some will grow in certain locations and the probability of finding them will always vary.
Even if this is not a game about fighting, but about quests, I want to add a variety of activities and at least create a living world so that you have something to do and something to play. I think that the alpha version will just appear in the next version, I will hardly have time to completely finish the chapter, but to be honest, there is already something to play and what to do, so I think that it will already have enough content there.
P.S. I hope for your support, this month we have almost reached the limit of 100 people, which means it's time for me to come up with new things for you. What about making one big game and simultaneously creating small projects? Will we order voice acting in the future? (I would really like and even found a couple of beautiful actresses, but this game already has a budget in the form of plugins and music). Without you, all this would not have happened, I really want to show and tell you more about the new game, but I can't yet, I hope you won't be very angry.
Comments
Thank you for your feedback! It's nice to hear your opinion and so on, because everything I do I do for people. Of course, there are things that I will not refuse. At the expense of the possibility of a cheat code... Hmm, I was recently told that the main problem of Space Prison(With the exception of the kringe drawing at the beginning) is that it is long. It was a shock for me, because in my opinion, if you are already making a story game, then it seems to me that making it rich and variable is one of the main things. So it is unlikely that I will finish something in Space Prison. Will there be a sequel? Definitely not in the near future. Will you see any more characters from there? Heh-heh... According to the same principle, I am making a new game. Now there is not much gameplay time in it and I will have to fill it with content one way or another. It's getting bigger and bigger, which I like. I also want to add as many of my own unique mechanics as possible. As you can see, I always respond to comments, both in the discord and here, so do not hesitate and ask everything that interests you
Ubarefeet
2021-08-27 15:41:01 +0000 UTC