Greetings!
Just a quick update. The 0.4 is coming along, and on this special occasion, I have a little game for you. It's called... 'is that the new weapon or is it a buttplug?' - name pending approval.
Pictured above is a pair of brand new items for 0.4, the only question remains... is that a weapon or a sex toy? Our top scientists couldn't crack this conundrum, can you?
In all seriousness though, the 0.4 update is progressing a bit slower than I would have liked.
However, I have decided to share with you folks some features that I would like to release in 0.4.
1. Skills
I'd like to introduce skill trees in 0.4. To see which skills get skill trees first you'll have to wait until the release but I'm feeling confident that skill trees will be making their debut in 0.4.
2. Loot
0.4 will bring a new mechanic to combat. Loot tables and materials. In the current implementation of the loot system, enemies can drop Stim+ and Bullets in random quantities. The loot system also includes materials - a mechanic that ties into the crafting and skill tree system.
3. Ways to increase stats
0.4 will bring a way to increase at least one of your stats, and with it also your power rank.
4. Crafting and Upgrade System*
*Most likely won't fully make it into 0.4 though.
These are the 3 big features that I'm aiming to release as a part of the 0.4 update. There are also a couple of smaller features in the works.
That'll be all from me for now~ Hope you all have a lovely rest of the day/night!