Welcome and thank you for your support. So what's new? A few graphic changes, a few navigation changes, completed storylines started in the previous update.
Changelog:
Romi and Aubrey's storyline has been completed (Over 20 events, 3 different endings).
Christin's storyline has been completed (2 different endings).
Navigation change: From now on, the navigation icons adjust themselves without leaving empty spaces.
New icons.
Changes in house renovation: Additional price information.
The suspicious guy from the ghetto location has been moved to the warehouse. An explanation has also appeared in the dialogues.
Added a new cheat that allows changing Romi's endings to see all outcomes.
Fixed bugs related to managing the Boom Boom club.
Early Access online code: "Soohot"
Cheat codes:
"hate" - for cheats
"the" - for Tinder premium +
Remember to enter the codes without those characters ->"", in addition, pay attention to the case and that you do not add an extra space after the word, because the codes will not work for you.
It may seem that this update is small, but I assure you it is not. And it's still a solid approximately 20,000 new words. What's next? I have a few ideas and I'm wondering which one to choose, but I think I'll go towards the trading storyline in the ghetto and develop it. I'm dreaming of a scenario a bit like Breaking Bad, with unlocking subsequent substations, managing all of this, etc. You know, buy better lamps to make it grow faster or get an automatic flower watering system, etc., etc. Additionally, the sales motif itself must be expanded because compared to the rest of the game, it seems quite lacking in content and possibilities. So that's it for today and see you soon.
Dominik Mazur
2024-07-07 23:47:19 +0000 UTCJames Hughes
2024-07-07 23:11:32 +0000 UTCDominik Mazur
2024-07-04 22:07:38 +0000 UTCDominator458
2024-07-04 13:34:46 +0000 UTC