Heaven’s Reversal
Melee Weapon (Martial, Short sword), Artifact, Requires Attunement by someone with Sorcery points.
“Legends say that this strange relic was gifted by a god to a sorcerer born of a powerful celestial bloodline, but cursed to be unable to cast spells. The magical nature of the blade allows a sorcerer to channel their power to change the nature of its attacks.”
You gain a +2 to Attack and Damage rolls with this magical weapon. Attacks made with this weapon have a 10 ft. reach.
Arcane Cursed Reversal Technique - Whenever you hit a creature with an attack using Heaven’s Reversal, you may cast the Dispel spell on the target. Additionally you may increase the level of the spell by spending 1 Sorcery point per spell level.
Meta-Martial Weapon Techniques - When making an attack, you may use any of the following Meta-Martial techniques by channeling your magical power into your attack.
Distant Attack. When you make an attack, you may spend 1 Sorcery Point to increase the range of the attack to 30ft.
Empowered Attack. When you make an attack, you may spend 1 sorcery point to add an additional 2d6 damage to your attack.
Quickened Attack. You may use a Bonus Action to make an attack by spending 1 Sorcery Point.
Seeking Attack. If you roll your attack and miss, you may spend 1 Sorcery Point to reroll the d20. You must use the new roll.
Transmuted Attack. When you make an attack, you may spend 1 sorcery point to change all damage dealt into one of the following types; acid, cold, fire, lightning, poison, thunder
Twinned Attack. When making an attack, you may spend 1 Sorcery Points to make an attack against a separate creature within range.