Ummm...bad past Novus! Bad! You were supposed to be better about keeping the progress reports going this month!
Yeahhhh, so...sorry? I legitimately didn't realize how long it had been until it occurred to me to think about when the last time I posted a progress report was and when I should be making another. That was this morning, and I had an immediate 'oh shit' moment when I realized I hadn't made once since the poll results T-T. I had renders running on both machines at the time, so this was the earliest possible moment to correct the issue. Sorry!
Anyway, for the actual progress report? Things are going pretty well. I'm on target to finish Day 5 of Week 5 tonight/overnight. Which will mean I've got a full five days done, with at least one more planned so that we get the entirety of Harem Route Week 5 into this build. I'm actually hoping to get at least one day into Week 6 started as well, possibly two, but I'm also trying not to overcommit and end up stuck in crunch mode on the programming/writing. So my 'official' commitment is only for the entirety of Harem Route Week 5 this month. Anything beyond that would be extra.
As for the other deliverables of the month, rendering for Virtual Trap 14 is just about done. I only have 2-3 more renders to do for it, at least one of which I'll knock out tonight. My usual goal is to wrap up rendering for the Mixed Media Short around the 20th, and I'm fully on target for that so far. The short story on the other hand hasn't, unfortunately, been started, as my other writing projects were particularly time consuming this month. Hopefully, I'll have a gap in a few days to work on it, but I'm unsure how that will work out.
Anyway, I promise I'll try not to leave it so long between Progress Reports! Everything is currently looking on time and on target, but something always goes wrong sooner or later, so we'll see if that lasts...