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Narrative Game with Wheel of the Warp. Tragedy of Echelon Part 2

This two part narrative closes with a bang (or as Nick likes to call it "explosion!"), Producer-tier Patrons designed some fun custom rules for this game and Mubin and Nick have to navigate the shenanigans while also trying to best each other.  

Mubin brings Thousand Sons while Nick is playing the Astra Militarum.   

The T'au base has fallen to ruin. The warp energy unleashed from naive experiments has drawn the Thousand Sons and Magnus to Echelon. The Imperium cannot let such power be obtained by the heretics and has sent the Guard to grind the planet to dust.  

Thank you to everyone that contributed to the latest "Wheel of the Warp!"

Narrative Game with Wheel of the Warp. Tragedy of Echelon Part 2

Comments

hah!

Play On Tabletop

The death riders lived up to their name. They died realy fast.

Florian

Sorry it missed it!

Play On Tabletop

We debated it as well. In the end it made a really interesting interaction!

Play On Tabletop

I'm pretty sure "can't fight" rule means close combat only. You have a whole phase called "fight phase", so what else it can mean?

Jeron Diovis

Awe man so close to having mine in there next time maybe

Slap an aquila on it and we'll call it a commissar... that should be some kind of chaotic rule in nick game (like we did with steve). sooo funny!

I see The Wheel of the Warp. I click. I like. I enjoy! Thanks PlayOn


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